KS1 in The Classroom

Technology in the classroom is no new development. Over the past decade, as public schools spend over $3 billion per year on digital content, there is serious updraft on the importance of our students being fluent with technology. The idea of personalized, 24-7 learning is being supported with a 1-to-1 movement of students to computers.This new emphasis of technology in the classroom comes hand-in-hand with an emphasis on giving our students, especially in high school, tangible skill sets they can take to college and beyond. The younger a person is introduced to new technologies, the easier it is for them to adopt them into their learning environment. This is particularly applicable to additive manufacturing, as students today will be using this method of production individually in their homes, as well as potentially at their jobs.The same can be said of 3D scanning. This new technology can and will have drastic impacts on the way students learn, as well as giving them a new skill in a workflow that is taking over the manufacturing industry. Here’s how:

3D Scanning Encourages Creativity

By adding an active component into the classroom, students learn how to connect an idea of a physical prototype into reality by connecting 3D scanning and 3D printing. Giving young students the confidence to follow through on an idea opens their minds to the possibilities of ideation and prototyping.

3D Scanning Makes Science Interactive

Teaching anatomy and physics becomes interesting and exciting when your working with 3D models rather than reading a textbook. By connecting 3D scans of objects with computer programs that model physics, you can teach complex concepts through hands-on experience. Connect your 3D scans to a VR headset and the study of anatomy becomes an interactive, in-depth experience without the need to raise a scalpel.

3D Scanning Adds a New Dimension to Math

A lot of students struggle to visualize difficult geometry concepts. Rather than working in 2 dimensions to solve problems of the universe, students can 3D scan an object and measure, scale, and distort it to solve their problems. Combine this with 3D printing and you can visualize mathematical processes in real time.

3D Scanning Can Model Real Life

Understanding everything from posture to gait, regarding human movement, is an important step in the industrial design process. Record your real world research as volumetric motion capture when designing your next bucket seat. Use KS1 to scan your focus group and pull measurements or surfaces right into your project.

3D modeling is an invaluable skill for architects and engineers. However, doing so from scratch is often frustrating, time-consuming, and inaccurate. The ability to scan an object, learn about its properties through a 1-1 model, and then apply that to your designs saves time and allows students to keep what works and toss away bad design in a matter of minutes. Connect this with a 3D printing workflow and students can iterate on designs in speeds currently unavailable. Additionally, if you’re trying to learn about structural integrity there’s no better way then to test existing structures through 3D scanning and computer manipulation. It's clear that a 3D Scanner in the classroom adds a level of dimensionality in the learning process that is currently unavailable.  Adoption of 3D printing technology in public schools is prolific and 3D scanning will certainly follow.