Knockout has been pioneering the Mobile 3D Scanning space for the past 3 years. Our team of PhDs, MDs and Engineers are continually evolving the new industry standard for 3D scanning software.

Our proprietary algorithms power the fastest and highest
resolution Mobile 3D Scans possible today.

Mobile 3D scanner

KS1 | Mobile 3D Scanner

Supremely accurate, intensely mobile, curiously dynamic
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Custom 3D Software

3D software for mobile individuals and forward thinking corporations
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customized 3d software
Columbus idea foundry
The Past Foundation

Build something incredible
with 3D scanning.

Knockout works with pioneering industries to integrate 3D scanning into their workflows. Our proprietary software can be tailored to fit your companies needs, or we can work with you from the ground up. Every customer is an essential part of furthering our technology.

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March 7, 2017

KS1 Use Case - Furniture Design

The KS1 3D scanner's functionality is expanded on every day. From prosthetics, to model making, to now furniture design, the KS1 is capable of scanning for any project. In this case study, we follow Alex Schultze as he uses the KS1 3D Scanner to re-imagine the coffee table. Have you ever asked yourself: "What if the end goal of human evolution was to be furniture?” Read on to see how Alex addressed this question.

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February 13, 2017

KS1 Use Case - Custom Wrist Braces

The KS1, Knockout's mobile 3D scanner, is at its core a tool. How you want to use it is entirely up to you, but there is absolutely no doubt that the functionality of the device opens up a whole new world for your workflow. We are constantly featuring how other people use the mobile 3D scanner, so we decided to share some of the projects we have going on here at Knockout HQ.

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November 16, 2016

KS1 in The Classroom

Western Reserve Academy and Olentangy High School are using the KS1 to teach their students about the power of a 3D workflow. By combining 3D scanning and 3D printing, the students understand the capabilities of additive manufacturing and learn how to manipulate objects in three dimensional programs.

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